Personal Turret

The Personal Turret is the first of four Turret deployables available to Robotics agents. It is available as one of the three starting Off-Hands and can be purchased at level 4.

Overview Edit

As the most basic turret, the Personal Turret has the second-widest firing angle (180 degrees) as well as the fastest deployment time and shortest cooldown, making it the most versatile of the turrets.

However, it suffers from having the second-shortest range, rendering it remarkably vulnerable in PvP missions, and easily ineffective in PvE missions. Choosing a good location is paramount to the success of the Personal Turret.

Personal Turrets of common, uncommon, rare and epic quality are available for purchase at Dome City's Robotics Gear vendors for 6000 Mercenary Tokens. Uncommon, rare, and other epic variants are also occasionally awarded upon successful completion of PvE and PvP missions.

Some experienced Robotics found out how to switch targets by standing infront of the Target Laser and quickly move agian. As the Personal Turret its the most easiest to do with.

See Also - Auto Cannon Turret, Rocket Turret, and Flame Turret.

Details Edit

 Personal Turret
 Repair {{{repair}}}
 Health 1700
 Duration {{{duration}}}
 Damage 249
 Power Cost {{{powercost}}}
 Fire Rate 0.2
 Range 65
 AoE Radius {{{aoerad}}}
 Healing {{{healing}}}
 Cooldown 40
 Prox. Distance {{{proxdist}}}
 Durability 100/100
 180 degree forward firing arc.
 -0% Cooldown
 +0% Damage
 +0% AoE Radius
 +0% Pet Health
 -0% Power Cost
 +0% Healing
 +0% Morale Required
 *-0% Cooldown
 *+0% Damage
 *+0% Pet Health
 *-0% Power Cost
 *+0% Healing
 Binds When Acquired.

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