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Agonizer & paingun

Pain Gun model, also shared with Agonizers.

The Pain Gun is a Ranged Weapon available at level 29 for Medic agents.

Overview Edit

While the Pain Gun deals miniscule amounts of damage (before patch 1.39, the pain gun dealt no damage), targets painted by it's beam suffer from reduced movement speed as well as taking increased damage from other sources. Very useful in PvP environments where Agents can have high Protection and/or move speeds, as well as for picking out individual targets.

In PvE, the Pain Gun can be used while the team doesn't need immediate healing (perhaps due to a Force Wall or Dome Morale Boost) and a significant threat is present.

The Pain Gun is especialy efficient on Elite Assassins and Recons since the continuous damage prevents them from stealthing and the damage bonus allows teamates to quickly dispatch them.

A specific epic varient of the Pain Gun is available for purchase at level 30 from Dome City's Medic Gear vendor for 6000 Tokens. Uncommon, rare, and other epic varients are occasionally awarded upon successful completion of PvE and PvP missions.

ChartEdit

 Pain Gun
 Repair {{{repair}}}
 Health {{{health}}}
 Duration {{{duration}}}
 Damage {{{damage}}}
 Power Cost 5.0
 Fire Rate 1.0
 Range 65
 AoE Radius {{{aoerad}}}
 Healing {{{healing}}}
 Cooldown {{{cooldown}}}
 Prox. Distance {{{proxdist}}}
 Durability 100/100
 Damage taken by the target is increased by 30%.
 Slows target by 50%
 {{{text3}}}
 {{{text4}}}
 -0% Cooldown
 +0% Damage
 +0% AoE Radius
 +0% Pet Health
 -0% Power Cost
 +0% Healing
 +0% Morale Required
 *-0% Cooldown
 *+0% Damage
 *+0% Pet Health
 *-0% Power Cost
 *+0% Healing
 
 Binds When Acquired.

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