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A character's level is determined by how many experience points it has accumulated. In progressing from level 1 to 5 (either by completing the tutorial or spawning at Dome City, if a player skips the tutorial) a character unlocks the standard jetpack, melee weapon, ranged weapon, specialty device, and three off hand devices for its respective class. Beyond level 5, your level allows you to purchase more powerful and versatile gear from shops (as well as equip devices obtained from missions), and also increases your skill points.

Experience to Level[]

0 ~ 1 1 ~ 2 2 ~ 3 3 ~ 4 4 ~ 5 5 ~ 6 6 ~ 7 7 ~ 8 8 ~ 9 9 ~ 0
0s 125 xp 125 xp 125 xp 125 xp 125 xp 1,000 xp 2,000 xp
10s 4,000 xp 8,000 xp 8,000 xp 8,000xp
20s 12,000 xp 12,000 xp 12,000 xp 12,000 xp 12,000 xp 16,000 xp
30s 24,000 xp 24,000 xp 24,000 xp 24,000 xp
40s

Skill Points[]

A player gets skill points at every even level starting at level 6, but ending at level 30, totaling 13 skill points. Levels that grant skill points:

6 (1 total)
8 (2 total)
10 (3 total)
12 (4 total)
14 (5 total)
16 (6 total)
18 (7 total)
20 (8 total)
22 (9 total)
24 (10 total)
26 (11 total)
28 (12 total)
30 (13 total)

Note[]

This is all a work in progress.

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