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Overview Edit

The Healing Grenade is one of three default Off-Hand Devices available to new Medic agents. Exactly what it sounds like, the Healing Grenade explodes a short time after being thrown, exploding in a burst of healing to friendly targets in the area, placing a heal-over-time effect, and curing Poison and Ignite effects. The grenade is capable of healing the user if they happen to be in the AoE when it explodes. Due to being one of few long-range healing tools, the Healing Grenade is a staple, especially during the early and mid level ranges.

Some specific varients of the Healing Grenade is available for purchase from Dome City's Medic Gear vendor for 1000 credits or 1000 tokens ( Uncommon ) 2000 tokens ( Rare ) 5000 tokens ( Epic ) and 15000 tokens ( OC Epic ). Uncommon, rare, and other epic varients are occasionally awarded upon successful completion of PvE and PvP missions each having differend stats.

Details Edit

 Healing Grenade
 Repair {{{repair}}}
 Health {{{health}}}
 Duration 15
 Damage {{{damage}}}
 Power Cost {{{powercost}}}
 Fire Rate {{{firerate}}}
 Range {{{range}}}
 AoE Radius 25
 Healing 544
 Cooldown 60
 Prox. Distance {{{proxdist}}}
 Durability 100/100
 104 healing per second.
 Cures Poison and Ignite
 -0% Cooldown
 +0% Damage
 +0% AoE Radius
 +0% Pet Health
 -0% Power Cost
 +0% Healing
 +0% Morale Required
 *-0% Cooldown
 *+0% Damage
 *+0% Pet Health
 *-0% Power Cost
 *+0% Healing
 Binds When Acquired.

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