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Overview Edit

 Force Target
 Repair {{{repair}}}
 Health {{{health}}}
 Duration {{{duration}}}
 Damage 340
 Power Cost 7.5
 Fire Rate 0.5
 Range 75-100
 AoE Radius {{{aoerad}}}
 Healing {{{healing}}}
 Cooldown {{{cooldown}}}
 Prox. Distance {{{proxdist}}}
 Durability 100/100
 Target taunts mechanicals for 10 sec.
 -0% Cooldown
 +0% Damage
 +0% AoE Radius
 +0% Pet Health
 -0% Power Cost
 +0% Healing
 +0% Morale Required
 *-0% Cooldown
 *+0% Damage
 *+0% Pet Health
 *-0% Power Cost
 *+0% Healing
 Binds When Acquired.

The Force Target device is a Robotics' Specialty Weapon. Unlike the Repair Arms, the Force Target functions as a weapon, dealing damage to it's target. Nearby Turrets and Drones will immediately turn to attack targets that have been targeted by the Force Target device, making it very useful in concentrating fire in both PvE and PvP.

In the case of Decoy, Perfect Target and the Force Target devices all competing for the attention of nearby Turrets and Drones, the first device to be used takes precedence. Thus, if the Force Target is used to paint a target, Turrets and Drones will continue to fire at that target even if a Decoy were to be used - the turrets and drone will switch to the decoy once the Force Target effect wears off or the target travels out of range.

A specific epic varient can be purchased for 7500 Tokens from Dome City's Robotics Gear vendor. Uncommon, rare, and epic varients may be found as a reward for completing PvE and PvP missions. An agent must be level 42 before equipping this device.

Details Edit

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