Throws a satchel charge, timed to detonate after a few seconds. Deals damage and stuns hostile targets within the area of effect. Mechanical targets will be stunned for a longer duration, though some targets may be immune to stuns.
EMP Bomb
Repair
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Health
{{{health}}}
Duration
{{{duration}}}
Damage
1305
Power Cost
{{{powercost}}}
Fire Rate
60
Range
{{{range}}}
AoE Radius
15-20
Healing
{{{healing}}}
Cooldown
60
Prox. Distance
{{{proxdist}}}
Durability
100/100
Stuns humans for 3 sec.
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-0% Cooldown
+0% Damage
+0% AoE Radius
+0% Pet Health
-0% Power Cost
+0% Healing
+0% Morale Required
*-0% Cooldown
*+0% Damage
*+0% Pet Health
*-0% Power Cost
*+0% Healing
Binds When Acquired.
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FIRE Bomb
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Decoy