Autocannon Turret

The Auto Cannon Turret is the second of four Turret deployables available to Robotics agents.

Overview Edit

Combining a narrow firing angle (90o) with significant range, the Auto Cannon Turret is ideal for firing down corridors or other narrow passageways.

While it's deployment time and cooldown make it more difficult to set up, it has it's place mostly in PvP due to the -35% damage to mechanical target restriction.

The accuracy of the Autocannon depends how close the target is. You can compare this turrets accuarcy as an stationairy iMinigun ( without any special effects ).

Some experienced Robotics found out how to switch targets by standing infront of the Target Laser and quickly move again. As the Autocannon you might have troubles trying it, but practicing will help.

See Also - Personal Turret, Rocket Turret, and Flame Turret.

Trivia-This turret has an eye-like part that moves just above the base of the spinning barrels.

Details Edit

 Auto Cannon Turret
 Repair {{{repair}}}
 Health 900
 Duration {{{duration}}}
 Damage 249
 Power Cost {{{powercost}}}
 Fire Rate 0.2
 Range 100
 AoE Radius {{{aoerad}}}
 Healing {{{healing}}}
 Cooldown 60
 Prox. Distance {{{proxdist}}}
 Durability 100/100
 90 degree forward firing arc.
 -0% Cooldown
 +0% Damage
 +0% AoE Radius
 +0% Pet Health
 -0% Power Cost
 +0% Healing
 +0% Morale Required
 *-0% Cooldown
 *+0% Damage
 *+0% Pet Health
 *-0% Power Cost
 *+0% Healing
 Binds When Acquired.

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